Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
During a battle, defeat or victory depends on Annette Nevil's actions. Annette Nevil actions lead to an honorabe discharge. |
3 |
26 |
Became a Scholar (Physician). |
3 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Entangled in a bureaucratic or legal morass that distracts Annette Nevil from Annette Nevil's work. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
44 |
Annette Nevil is rewarded for Annette Nevil's diligence or cunning. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
46 |
Voluntarily left Corporate Agent |
8 |
46 |
Retired. |
8 |
48 |
Moved to a new world. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |