Retired Supervisor Annie Hunter  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 62 F 1 (-2) 3 (-1) 2 (-2) 6 (0) 5 (-1) 11 (1)13265B
Constantly sniffs, Personable
 
Skills
Admin 1
Advocate 2
Animals 0
Athletics 0
Broker 1
Electronics 0
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 3
Leadership 1
Mechanic 0
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Hostile Environment/Low-G) 1
Recon 0
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Drifter Scavenger 24
Agent Law Enforcement Corporal12
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker11
Noble Administrator Supervisor23
 
Name Type Affinity Enmity Power Influence Species
Gladys Ruth Contact 1 1 2 4 Hanen (F/17)
So-per A-a Contact 0 1 3 2 Bwap (M/34)
Wellington Bowditch Contact 0 0 1 0 Dynchia, Imperium (M/20)
Delmar McDermot Rival 1 2 2 0 Dynchia, Imperium (M/16)
Delmar McDermot has negatively life-changing event.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Vessel participates in a diplomatic mission.
1 20 Gain a contact.
1 22 Forced to muster out.
2 22 Failed to qualify for Cavalry (Army).
2 22 Became a Drifter (Scavenger).
2 24 Contact with Government.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 29 Attacked by enemies and injured.
3 29 Lost eye or limb. Owe 5,000 for medical bills.
3 29 Gain Enemy if Annie Hunter don't already have one.
4 30 Continued as Drifter (Scavenger).
4 31 Drafted into Law Enforcement
4 34 Promoted to Drifter (Scavenger) rank 2.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Established a network of contacts. Gain 2 contacts.
5 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 38 Continued as Agent (Law Enforcement).
6 40 Annie Hunter's work ends up coming home with Annie Hunter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 40 Switched to Drifter (Barbarian).
7 43 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 43 Failed to qualify for Broker (Merchant).
8 43 Returned to Drifter (Scavenger).
8 45 Annie Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Annie Hunter accepted an offer of inducements to betray Annie Hunter's faith. Gain 430,000 in cash.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 49 Became a Noble (Administrator) with the new title Assistant.
10 52 Become deeply involved in politics on Annie Hunter's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 53 Continued as Noble (Administrator).
11 56 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 57 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Attempted to change assignments.
12 57 Failed to qualify for Dilettante (Noble).
12 57 Continued as Noble (Administrator).
12 59 Inherit a gift from a rich relative.
12 61 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
13 61 Aging Crisis. Owe 40,000 for medical bills.
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