Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
25 |
Avery Hennessy join a gambling circle on board. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Avery Hennessy is blamed for an accident that causes the death of several crew members. Avery Hennessy's guilt drives Avery Hennessy to excel. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
38 |
Avery Hennessy's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Avery Hennessy's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
43 |
Moved to a new world. |
8 |
50 |
Accused of a crime. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |