Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Awepa have no idea what happened to Awepa – they found Awepa's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
34 |
Criticised a questionable political leader on Awepa's homeworld, causing his downfall. Gain an Enemy |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Awepa far from home. |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
44 |
Promoted to Entertainer (Artist) rank 2. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
48 |
Public opinion turns on Awepa. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Awepa come into conflict with a splinter group Awepa's own religion which maintains Awepa's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Became a Citizen (Corporate). |
10 |
52 |
Awepa is rewarded for Awepa's diligence or cunning. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Citizen (Corporate). |
11 |
56 |
Awepa gain experience in a technical field as a computer operator or surveyor. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Citizen (Corporate). |
12 |
58 |
Awepa's business expands, Awepa's corporation grows, or the colony thrives. |
12 |
61 |
Forced to continue current assignment. |
12 |
61 |
Promoted to Citizen (Corporate) rank 1. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |