Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Bell Sim's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Bell Sim's business expands, Bell Sim's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Good fortune |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Birth or Death involving a family member or close friend. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Find an Alien Artifact. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Attacked by enemies that Bell Sim easily defeat. |
10 |
58 |
Gain Enemy if Bell Sim don't already have one. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
62 |
Promoted to Drifter (Wanderer) rank 4. |