Retired Scout Bertha Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 62 F 2 (-2) 4 (-1) 1 (-2) 5 (-1) 7 (0) 7 (0)241577
Perverse
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Drive (Walker) 1
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 3
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout14
Scout Explorer Scout13
Citizen Worker 12
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Sammie Paterson Enemy 0 2 0 5 Darmine (M/37)
Sammie Paterson is diminished in both power and influence.
Gloria Jemmy Ally 2 1 4 1 Ronnin (F/55)
Relationship becomes more intense. Contact becomes an ally.
Judd Morris Contact 0 1 3 0 Cafadan (M/39)
Duke Watkins Contact 3 1 0 4 Darmine (M/56)
Duke Watkins's influence is diminished.
Goldie Gay Enemy 0 3 1 0 Darmine (F/58)
Francis Pabst Enemy 0 2 1 3 Darmine (M/20)
Stephen Young Rival 0 1 3 0 Darmine (M/31)
Mattie Lamb Contact 3 2 4 1 Florian (M/23)
Clarence Black Contact 0 1 1 5 Ziadd (M/20)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 When dealing with an alien race, Bertha Peck botch an opportunity to gather extra intelligence about them.
1 22 Bertha Peck have no idea what happened to Bertha Peck – they found Bertha Peck's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Courier).
2 26 Bertha Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertha Peck fail to help. Gain an Enemy.
2 26 Bertha Peck's ship is damaged, and Bertha Peck have to hitch-hike Bertha Peck's way back across the stars to the nearest scout base.
2 26 Gain 3 Contacts. Gain 2 Enemies.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Scout (Courier).
4 31 Bertha Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Explorer) with previous rank.
5 36 Bertha Peck spend a great deal of time on the fringes of Charted Space.
5 36 Gain a contact in an alien race.
6 38 Continued as Scout (Explorer).
6 42 Psychologically damaged by Bertha Peck's time in the scouts.
7 42 Failed to qualify for Colonist (Citizen).
7 42 Submitted to the draft.
7 42 Continued as Scout (Explorer).
7 45 Bertha Peck have no idea what happened to Bertha Peck – they found Bertha Peck's ship drifting on the fringes of friendly space.
8 45 Became a Citizen (Worker).
8 46 Spent time maintaining and using heavy vehicles.
9 49 Continued as Citizen (Worker).
9 51 Bertha Peck is rewarded for Bertha Peck's diligence or cunning.
9 53 Promoted to Citizen (Worker) rank 1.
10 53 Voluntarily left Worker
10 53 Became a Merchant (Merchant Marine) with the new title Crewman.
10 55 Embroiled in legal trouble.
11 57 Continued as Merchant (Merchant Marine).
11 59 Smuggle illegal items onto a planet.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Retired at age 61.
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