Retired Settler Billie Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 62 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 5 (-1)111A65
Always looks malnourished, Time driven
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Deception 0
Diplomat 0
Drive (Wheel) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Melee (Fencing) 3
Persuade 0
Recon 2
Science (Physical Sciences) 0
Seafarer 0
Steward 1
Streetwise 2
Survival 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant24
Citizen Colonist Settler35
Merchant Broker 12
Believer Missionary/Humanitarian Project Worker11
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Zenobia Chapman Enemy 0 3 1 0 Vanejenese (F/27)
Zenobia Chapman is missing under suspicious circumstances.
Pearl Owens Enemy 0 2 1 5 Vanejenese (F/34)
Miguel Mcarty Enemy 0 3 0 1 Hanen (M/57)
Gabriella Jordan Enemy 0 3 3 1 Vanejenese (F/66)
Freddie Dods Rival 1 2 3 0 Vanejenese (M/40)
Freddie Dods's influence is diminished.
Freddie Dods belongs to an unusual cultural or religious group.
Helen Grain Ally 4 0 3 4 Vanejenese (F/68)
Relationship redefined. Enemy becomes an ally.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Good fortune
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Go undercover to investigate an enemy.
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 26 Continued as Agent (Law Enforcement).
3 28 Go undercover to investigate an enemy.
3 28 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Became a Citizen (Colonist).
5 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 35 Forced to continue current assignment.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Continued as Citizen (Colonist).
6 36 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7 36 Entered Merchant Academy with the Business curriculum.
7 39 Study Diplomat as a hobby.
7 39 Dropped out of the merchant academy.
8 39 Continued as Citizen (Colonist).
8 40 Political upheaval strikes Billie Bluit's homeworld, and Billie Bluit is caught up in the revolution.
8 43 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 43 Continued as Citizen (Colonist).
9 47 Billie Bluit gain experience in a technical field as a computer operator or surveyor.
9 47 Promoted to Citizen (Colonist) rank 3.
10 47 Continued as Citizen (Colonist).
10 49 A revolution, attack or other unusual event throws Billie Bluit's life into chaos, forcing Billie Bluit to leave the planet.
11 49 Became a Merchant (Broker).
11 53 Smuggle illegal items onto a planet.
11 53 Promoted to Merchant (Broker) rank 1.
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Merchant (Broker).
12 57 Billie Bluit's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 59 Billie Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 61 Aging Crisis. Owe 20,000 for medical bills.
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