Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A series of bad deals and decisions force Brandie White into bankruptcy. Brandie White salvages what Brandie White can. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Brandie White's Contacts or Allies betrays Brandie White, ending Brandie White's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Rogue (Thief). |
4 |
26 |
Arrested |
5 |
26 |
Became a Prisoner (Inmate). |
5 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
33 |
Accused of assaulting a prison guard. |
7 |
34 |
Returned to Prisoner (Inmate). |
7 |
35 |
A guard takes a dislike to Brandie White. |
8 |
38 |
Switched to Prisoner (Thug) with previous rank. |
8 |
41 |
Special Duty. |
8 |
42 |
Promoted to Prisoner (Thug) rank 2. |
9 |
42 |
Returned to Prisoner (Fixer). |
9 |
44 |
Accused of assaulting a prison guard. |
10 |
46 |
Returned to Prisoner (Inmate). |
10 |
48 |
Persecuted by a prison gang. |
11 |
50 |
Continued as Prisoner (Inmate). |
11 |
53 |
Persecuted by a prison gang. |
12 |
54 |
Returned to Prisoner (Thug). |
12 |
57 |
Joined a prison gang |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Prisoner (Thug). |
13 |
61 |
Beaten by a prison gang. |
13 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |