Retired Manager Docia Watkins  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 62 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 4 (-1)None111864
Unhappy, Congenial, Foolhardy
 
Skills
Admin 1
Advocate 0
Astrogation 0
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Leadership 1
Mechanic 2
Medic 0
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Steward 2
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager24
Merchant Merchant Marine Senior Crewman13
Entertainer Artist 01
Drifter Scavenger 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Easter Bowman Enemy 0 3 5 5 Humaniti (F/19)
Chesley Dwan Contact 2 2 1 1 Humaniti (M/53)
Garnett Cawley Rival 1 1 2 0 Solomani, Imperium (F/34)
Lella Mitchell Ally 1 0 2 1 Humaniti (F/47)
Lella Mitchell gained power at the expense of a third party who now blames the character.
Orville Stevens Enemy 0 2 0 0 Humaniti (M/36)
Orville Stevens belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Docia Watkins's business expands, Docia Watkins's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Corporate).
2 25 A revolution, attack or other unusual event throws Docia Watkins's life into chaos, forcing Docia Watkins to leave the planet.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 29 Docia Watkins befriend a superior in the corporation or the colony.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Failed to qualify for Cavalry (Army).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Imperial trade restrictions force Docia Watkins out of business.
6 34 Became a Entertainer (Artist).
6 38 An investigation, tour, project or expedition goes wrong, stranding Docia Watkins far from home.
7 38 Returned to Merchant (Merchant Marine).
7 41 Make an unexpected connection outside Docia Watkins's normal circles. Gain a Contact.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 43 Bankrupted by a rival. Gain the other trader as a Rival.
9 43 Failed to qualify for Colonist (Citizen).
9 43 Became a Drifter (Scavenger).
9 47 Encounter a Psionic institute.
9 47 Tested for psionic powers
10 47 Continued as Drifter (Scavenger).
10 48 Betrayed by a friend. One of Docia Watkins's Contacts or Allies betrays Docia Watkins, ending Docia Watkins's career. That Contact or Ally becomes a Rival or Enemy.
11 48 Aging Crisis. Owe 10,000 for medical bills.
11 48 Retired at age 48.
11 48 Retired.
11 50 A new romantic starts. Gain an Ally.
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 54 Moved to a new world.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 60 Good fortune.
14 60 Aging Crisis. Owe 10,000 for medical bills.
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