Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Study Profession (Worker/Civil Engineering) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Donnie McNab foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Donnie McNab is blamed for an accident that causes the death of several crew members. Donnie McNab's guilt drives Donnie McNab to excel. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Donnie McNab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Gained a contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Donnie McNab's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Donnie McNab's business or ship thrives. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Smuggle illegal items onto a planet. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Gained a contact. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |