Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Refuse to abuse Elsie Bilton's position for profit. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
26 |
Severely injured. Fully recovered. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Elsie Bilton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
31 |
Elsie Bilton is forced out because of censorship or controversy. What truth did Elsie Bilton get too close to? |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Good fortune |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Elsie Bilton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
38 |
Elsie Bilton do not know what happened to Elsie Bilton. There is a gap in Elsie Bilton's memory. |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
39 |
Elsie Bilton refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elsie Bilton's faith. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Good fortune |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Elsie Bilton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |