Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Betrayed by a friend. One of Elvie Boyd's Contacts or Allies betrays Elvie Boyd, ending Elvie Boyd's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Opponents of Elvie Boyd's belief system ambush Elvie Boyd. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Spend time with an alien race. Gain a contact. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Nearly killed. Owe 8,750 for medical bills. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Make an unexpected connection outside Elvie Boyd's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
A series of bad deals and decisions force Elvie Boyd into bankruptcy. Elvie Boyd salvages what Elvie Boyd can. |
9 |
42 |
Returned to Drifter (Wanderer). |
9 |
44 |
Elvie Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Returned to Believer (Holy Warrior). |
10 |
45 |
Elvie Boyd is sent to a new community or parish to preach The Word among the poor. |
10 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Holy Warrior). |
11 |
49 |
Elvie Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
Retired. |
12 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Good fortune. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |