Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Eva Clubb's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Eva Clubb accepted an offer of inducements to betray Eva Clubb's faith. Gain 340,000 in cash. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
Abuse Eva Clubb's position for profit. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
Eva Clubb join a gambling circle on board. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
46 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Amnesia. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
52 |
Suffer from a life-threatening illness. |
10 |
52 |
Returned to Believer (Holy Warrior). |
10 |
54 |
Eva Clubb come into conflict with a splinter group Eva Clubb's own religion which maintains Eva Clubb's version is the wrong one. Gain 1 Rivals. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |