Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Continued as Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Felicia Hill botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Voluntarily left Explorer |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
37 |
Spend several years jumping from world to world in Felicia Hill's scout ship. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Voluntarily left Explorer |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
A good deal ensures Felicia Hill is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Felicia Hill's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
Imperial trade restrictions force Felicia Hill out of business. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
53 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
53 |
Continued as Merchant (Free Trader). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
61 |
Promoted to Merchant (Free Trader) rank 5. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |