Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Florida Alvarez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
Trapped behind enemy lines. |
4 |
32 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
32 |
Voluntarily left Star Marine |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Florida Alvarez easily defeat. |
5 |
35 |
Gain Enemy if Florida Alvarez don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Entered Merchant Academy with the Business curriculum. |
6 |
37 |
Contacted by an underground psionic group. |
6 |
40 |
Graduated. |
7 |
40 |
Became a Merchant (Broker). |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
43 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
7 |
44 |
Tested for psionic powers |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
A good deal ensures Florida Alvarez is living the high life for a few years. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Make an unexpected connection outside Florida Alvarez's normal circles. Gain a Contact. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
60 |
Given advanced training in a specialist field |