Retired Project Worker Frank Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 62 F 1 (-2) 1 (-2) 3 (-1) 5 (-1) 8 (0) 11 (1)11358B
Unappreciative, Connoisseur of good food, Perceptive
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Drive (Walker) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Medic 0
Melee (Unarmed) 2
Pilot (Small Craft) 1
Profession (Colonist) 0
Recon 2
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Marine Ground Assault Lance Corporal12
Drifter Wanderer 37
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Pedro Hunter Enemy 0 6 3 2 Urunishani (M/13)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Frank Andrew's work ends up coming home with Frank Andrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Marine (Ground Assault) with the new title Marine.
2 23 Advanced training in a specialist field
2 25 Attempt at commissioned failed.
2 25 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Marine Support (Marine).
3 25 Continued as Marine (Ground Assault).
3 28 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
4 28 Became a Drifter (Wanderer).
4 29 Gained a contact.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 35 Betrayed by a friend. One of Frank Andrew's Contacts or Allies betrays Frank Andrew, ending Frank Andrew's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Failed to qualify for Journalist (Entertainer).
6 35 Continued as Drifter (Wanderer).
6 39 Betrayed by a friend. One of Frank Andrew's Contacts or Allies betrays Frank Andrew, ending Frank Andrew's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Failed to qualify for Merchant Marine (Merchant).
7 39 Submitted to the draft.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 A sudden war destroys Frank Andrew's trade routes and contacts, forcing Frank Andrew to flee that region of space.
7 42 Gain rebels as Enemy
8 42 Returned to Drifter (Wanderer).
8 46 Frank Andrew do not know what happened to Frank Andrew. There is a gap in Frank Andrew's memory.
9 46 Failed to qualify for Worker (Citizen).
9 46 Continued as Drifter (Wanderer).
9 50 Find valuable salvage.
9 50 Promoted to Drifter (Wanderer) rank 2.
10 50 Continued as Drifter (Wanderer).
10 54 Find an Alien Artifact.
10 54 Promoted to Drifter (Wanderer) rank 3.
11 54 Continued as Drifter (Wanderer).
11 55 Frank Andrew do not know what happened to Frank Andrew. There is a gap in Frank Andrew's memory.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 Gained a contact.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 59 Aging Crisis. Owe 20,000 for medical bills.
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