Retired Project Worker Freida Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 62 F 1 (-2) 1 (-2) 6 (0) 4 (-1) 6 (0) 7 (0)116467
Hurt, Clubfoot
 
Skills
Athletics 0
Carouse 1
Deception 1
Electronics (Computers) 2
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Medic 0
Persuade 0
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman12
Rogue Enforcer 12
Merchant Merchant Marine Crewman04
Drifter Barbarian 13
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Bailey Carbey Enemy 0 3 5 2 Sydite (M/82)
Bailey Carbey gained power at the expense of a third party who now blames the character.
Ilekiinmu Amkiim Ally 4 0 0 1 Vilani, Imperium (F/13)
Relationship altered.
Aiikkam Biddir Contact 2 2 6 0 Vilani, Imperium (F/33)
Aiikkam Biddir gained power at the expense of a third party who now blames the character.
Luke Fisher Enemy 0 5 4 3 Yilean (M/31)
Jean Gilbert Enemy 0 2 1 0 Tapazmal (F/37)
Jean Gilbert has life-changing event that creates new responsibilities.
Guadalupe Risewell Enemy 0 3 0 3 Solomani, Imperium (M/16)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 22 Arrested and charged.
1 22 Hired a lawyer to beat the charges.
2 22 Continued as Rogue (Pirate).
2 26 A crime lord considers Freida Watson his protégé.
2 26 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
3 26 Attempted to change assignments.
3 26 Switched to Rogue (Enforcer) with previous rank.
3 27 Crime pays off. Gain victim as Enemy.
4 30 Continued as Rogue (Enforcer).
4 32 Betrayed by a friend. One of Freida Watson's Contacts or Allies betrays Freida Watson, ending Freida Watson's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Star Marine (Marine).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Embroiled in legal trouble.
6 36 Continued as Merchant (Merchant Marine).
6 38 Befriend a useful ally in one sphere. Gain an Ally.
7 40 Continued as Merchant (Merchant Marine).
7 44 Make an unexpected connection outside Freida Watson's normal circles. Gain a Contact.
8 44 Continued as Merchant (Merchant Marine).
8 48 Given advanced training in a specialist field
8 48 Forced to muster out.
9 48 Failed to qualify for Performer (Entertainer).
9 48 Became a Drifter (Barbarian).
9 51 Find valuable salvage.
9 52 Promoted to Drifter (Barbarian) rank 1.
10 52 Continued as Drifter (Barbarian).
10 53 Freida Watson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Freida Watson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 57 Returned to Drifter (Barbarian).
12 58 Betrayed by a friend. One of Freida Watson's Contacts or Allies betrays Freida Watson, ending Freida Watson's career. That Contact or Ally becomes a Rival or Enemy.
13 58 Returned to Believer (Missionary/Humanitarian).
13 62 Freida Watson accepted an offer of inducements to betray Freida Watson's faith. Gain 590,000 in cash.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Retired at age 62.
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