Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Geraldine Head is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Scholar (Physician). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Win a prestigious prize for Geraldine Head's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 3. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Physician) rank 4. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Thief (Rogue). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
48 |
Geraldine Head do not know what happened to Geraldine Head. There is a gap in Geraldine Head's memory. |
9 |
48 |
Failed to qualify for Surveyor (Scout). |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Scarred. Owe 1,250 for medical bills. |
9 |
50 |
Gain Enemy if Geraldine Head don't already have one. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Drifter (Barbarian). |
11 |
58 |
Geraldine Head run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Returned to Believer (Missionary/Humanitarian). |
12 |
61 |
A notable academic consults with Geraldine Head about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |