Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Gertrude Barnett's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Severely injured. Owe 2,500 for medical bills. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Returned to Merchant (Free Trader). |
6 |
35 |
A good deal ensures Gertrude Barnett is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
Imperial trade restrictions force Gertrude Barnett out of business. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Imperial trade restrictions force Gertrude Barnett out of business. |
9 |
46 |
Switched to Citizen (Worker). |
9 |
48 |
Gertrude Barnett's business expands, Gertrude Barnett's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Worker) rank 1. |
10 |
50 |
Continued as Citizen (Worker). |
10 |
52 |
Hard times caused by a lack of interstellar trade costs Gertrude Barnett Gertrude Barnett's job. |
11 |
52 |
Switched to Drifter (Barbarian). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |