Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Golda Shelton easily defeat. |
1 |
22 |
Gain Enemy if Golda Shelton don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was injured. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was sent to prison. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Prisoner (Fixer). |
7 |
46 |
Accused of assaulting a prison guard. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
47 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Returned to Prisoner (Fixer). |
9 |
53 |
Vocational Training. |
9 |
54 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
57 |
Beaten by a prison gang. |
10 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Prisoner (Fixer). |
11 |
62 |
Disgraced. Word of Golda Shelton's criminal past reaches Golda Shelton's homeworld. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |