Retired Senior Scout Harper Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 62 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 8 (0)111A48
Well Grounded
 
Skills
Admin 1
Athletics 0
Diplomat 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Energy) 2
Gunner 0
Mechanic 2
Melee (Blade) 1
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Marine Star Marine Marine01
Scout Courier Scout24
Scout Surveyor Senior Scout43
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Kattie Stanway Enemy 0 2 1 2 Kargol (F/47)
Wash Keogh Contact 1 1 0 2 Cassilldan (M/95)
Zetta Bollen Rival 1 3 1 4 Cassilldan (F/15)
Merl Bell Enemy 0 4 0 0 Cassilldan (M/48)
Merl Bell's influence is diminished.
Alvis Dean Enemy 0 3 1 1 Lancian (M/52)
Lue Moody Enemy 0 1 0 4 Cassilldan (F/39)
Ebeathwa Tepabk Enemy 0 3 4 0 Bwap (M/26)
Mart Halpine Enemy 0 5 0 2 Lancian (M/32)
Mart Halpine was ruined by misfortune caused by the character.
Cherry Prescott Enemy 0 3 0 0 Cassilldan (F/48)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Harper Fleming is blamed for an accident that causes the death of several crew members. Harper Fleming's guilt drives Harper Fleming to excel.
2 20 Became a Marine (Star Marine) with the new title Marine.
2 23 A mission goes wrong; Harper Fleming and several others are captured and mistreated by the enemy. Gain Harper Fleming's jailer as an Enemy.
3 23 Became a Scout (Courier).
3 25 Harper Fleming spend a great deal of time on the fringes of Charted Space.
3 25 Gain a contact in an alien race.
3 27 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 27 Continued as Scout (Courier).
4 28 Spend several years jumping from world to world in Harper Fleming's scout ship.
5 31 Continued as Scout (Courier).
5 34 Harper Fleming discover a world, item or information of worth to the Imperium.
5 35 Promoted to Scout (Courier) rank 2.
6 35 Continued as Scout (Courier).
6 38 Spend several years jumping from world to world in Harper Fleming's scout ship.
7 39 Attempted to change assignments.
7 39 Switched to Scout (Surveyor) with previous rank.
7 43 Victim of a crime
7 43 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
8 43 Aging Crisis. Owe 30,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Scout (Surveyor).
8 46 Gained a contact.
8 47 Promoted to Scout (Surveyor) rank 4.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Continued as Scout (Surveyor).
9 51 Harper Fleming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 55 Someone more charismatic but less devout than Harper Fleming has become Harper Fleming's superior.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Continued as Believer (Mainstream Believer).
11 56 Harper Fleming refused an offer of inducements to betray Harper Fleming's faith. Gain 6 enemies.
11 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 59 Aging Crisis. Owe 30,000 for medical bills.
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