Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
40 |
Involved in a feud with a rival criminal organization. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
45 |
Involved in a gambling ring. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Birth or Death involving a family member or close friend. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |