Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Streetwise as a hobby. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Scout (Surveyor). |
2 |
31 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
31 |
Failed to qualify for Physician (Scholar). |
3 |
31 |
Submitted to the draft. |
3 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
35 |
Make an unexpected connection outside Hertha Griffin's normal circles. Gain a Contact. |
4 |
35 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
A series of bad deals and decisions force Hertha Griffin into bankruptcy. Hertha Griffin salvages what Hertha Griffin can. |
5 |
36 |
Became a Drifter (Barbarian). |
5 |
40 |
Attacked by enemies that Hertha Griffin easily defeat. |
5 |
40 |
Gain Enemy if Hertha Griffin don't already have one. |
5 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
40 |
Continued as Drifter (Barbarian). |
6 |
43 |
Injured. |
7 |
43 |
Failed to qualify for Courier (Scout). |
7 |
43 |
Switched to Drifter (Wanderer). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Rogue (Enforcer). |
8 |
47 |
Betrayed by a friend. One of Hertha Griffin's Contacts or Allies betrays Hertha Griffin, ending Hertha Griffin's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Returned to Drifter (Barbarian). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Hertha Griffin aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |