Retired Lieutenant Hildred Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 62 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 7 (0)111947
Audacious, Unappreciative, Goofy
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Striking) 1
Melee (Unarmed) 2
Persuade 0
Pilot (Small Craft) 1
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Lieutenant3 / 04
Merchant Broker 01
Scout Surveyor 01
Agent Intelligence 01
Drifter Wanderer 12
Prisoner Thug 01
Prisoner Fixer 01
Prisoner Inmate 01
 
Name Type Affinity Enmity Power Influence Species
Ivy Kirkham Enemy 0 3 1 5 Traltar (F/28)
Very bad falling out.
Queen Edwards Enemy 0 5 3 1 Irhadre (F/63)
Queen Edwards is in desperate trouble and could use the character’s help.
Hershel Nealy Enemy 6 1 1 1 Kedepu (M/32)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Hildred Sherris foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Line/Crew).
2 25 Vessel participates in a notable military engagement.
3 26 Continued as Navy (Line/Crew).
3 29 Hildred Sherris foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Line/Crew).
4 32 Nearly killed. Owe 5,000 for medical bills.
5 32 Became a Merchant (Broker).
5 34 A series of bad deals and decisions force Hildred Sherris into bankruptcy. Hildred Sherris salvages what Hildred Sherris can.
6 34 Became a Scout (Surveyor).
6 38 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
7 38 Became a Agent (Intelligence).
7 42 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 42 Became a Drifter (Wanderer).
8 44 Attacked by enemies and injured.
8 44 Lightly injured, no permanent damage. Fully recovered.
8 44 Gain Enemy if Hildred Sherris don't already have one.
9 46 Continued as Drifter (Wanderer).
9 50 Attempted a risky adventure and was sent to prison.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Became a Prisoner (Thug).
10 54 A guard takes a dislike to Hildred Sherris.
11 54 Switched to Prisoner (Fixer) with previous rank.
11 58 Vocational Training.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired at age 58.
12 58 Switched to Prisoner (Inmate) with previous rank.
12 61 Nearly killed. Owe 30,000 for medical bills.
13 62 Aging Crisis. Owe 20,000 for medical bills.
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