Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Hortense Mcarthy's work ends up coming home with Hortense Mcarthy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Good fortune |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Hortense Mcarthy have been following false teachings! |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Hortense Mcarthy far from home. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Gain Enemy if Hortense Mcarthy don't already have one. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Betrayed by a friend. One of Hortense Mcarthy's Contacts or Allies betrays Hortense Mcarthy, ending Hortense Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Hortense Mcarthy faith is shaken. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
54 |
Hortense Mcarthy have been following false teachings! |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Spend time with an alien race. Gain a contact. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |