Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
I Imkiir's ship is ambushed by enemy vessels. I Imkiir successfully ran to the jump point. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Rogue (Thief). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Continued as Rogue (Thief). |
4 |
28 |
A police detective or rival criminal forces I Imkiir to flee and vows to hunt I Imkiir down. Gain an Enemy. |
5 |
28 |
Became a Scholar (Scientist). |
5 |
32 |
Refuse to join a cheat in some fashion. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Promoted to Scholar (Scientist) rank 1. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Field Researcher (Scholar). |
8 |
40 |
Continued as Scholar (Scientist). |
8 |
43 |
Entangled in a bureaucratic or legal morass that distracts I Imkiir from I Imkiir's work. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Merchant (Broker). |
9 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
47 |
Became a Drifter (Wanderer). |
10 |
51 |
Drafted into Merchant Marine |
11 |
51 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Embroiled in legal trouble. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
A good deal ensures I Imkiir is living the high life for a few years. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired at age 59. |