Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Icie Ornery learn something Icie Ornery should not have – a corporate secret, a political scandal – which Icie Ornery can profit from illegally. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Icie Ornery's business expands, Icie Ornery's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Voluntarily left Scavenger |
8 |
46 |
Became a Merchant (Broker). |
8 |
48 |
Make an unexpected connection outside Icie Ornery's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 1. |
9 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Continued as Merchant (Broker). |
10 |
57 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
58 |
Promoted to Merchant (Broker) rank 2. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
62 |
Forced to muster out. |