Retired Project Leader Ivy Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 62 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 7 (0) 3 (-1)111C73
Dowdy
 
Skills
Admin 1
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Jack-of-All-Trades 2
Leadership 1
Persuade 2
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader33
Drifter Scavenger 14
Merchant Free Trader 12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Nelson Hennessy Ally 2 0 0 1 Darmine (M/23)
Nelson Hennessy is diminished in both power and influence.
Nelson Hennessy gains in influence.
Nelson Hennessy fell on hard times.
Cecil Oakden Ally 0 0 1 1 Darmine (M/18)
Cecil Oakden has negatively life-changing event.
Gretchen Mulvahil Ally 4 0 0 2 Sydite (F/70)
Gretchen Mulvahil is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Ivy Sim is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Ivy Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 27 Ivy Sim retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
4 30 Voluntarily left Missionary/Humanitarian
4 30 Became a Drifter (Scavenger).
4 34 Find valuable salvage.
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 37 Suffer from a life-threatening illness.
6 38 Continued as Drifter (Scavenger).
6 42 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
7 42 Became a Merchant (Free Trader).
7 43 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 46 Promoted to Merchant (Free Trader) rank 1.
8 46 Continued as Merchant (Free Trader).
8 50 Nearly killed. Owe 12,500 for medical bills.
9 50 Returned to Drifter (Scavenger).
9 54 Nearly killed. Owe 8,750 for medical bills.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Retired.
10 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 62 Moved to a new world.
12 62 Aging Crisis. Owe 10,000 for medical bills.
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