Retired Junior Project Worker Joe Soto  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 62 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 4 (-1)111A34
Underbite, Amiable
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Broker 0
Carouse 0
Deception 0
Drive (Walker) 1
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Persuade 0
Pilot 0
Recon 0
Stealth 1
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Barbarian 01
Entertainer Performer 33
Drifter Wanderer 01
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 02
Retired 03
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Edgar Smith Contact 0 1 1 5 Ronnin (M/49)
Ferdinand Hooligan Ally 4 0 1 1 Ronnin (M/53)
Viva Norman Ally 2 0 1 1 Ronnin (F/25)
Viva Norman is in desperate trouble and could use the character’s help.
Ossie Hotty Ally 6 0 1 5 Yilean (M/14)
Forgiveness.
Stewart McNab Contact 1 1 2 3 Ronnin (M/59)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Public opinion turns on Joe Soto.
2 20 Failed to qualify for Corporate (Citizen).
2 20 Became a Drifter (Barbarian).
2 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 21 Switched to Entertainer (Performer).
3 22 Gained a contact.
3 25 Promoted to Entertainer (Performer) rank 1.
4 25 Continued as Entertainer (Performer).
4 29 Works is especially well received and popular, making Joe Soto a minor celebrity
4 29 Promoted to Entertainer (Performer) rank 2.
5 29 Continued as Entertainer (Performer).
5 31 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
5 33 Promoted to Entertainer (Performer) rank 3.
6 33 Voluntarily left Performer
6 33 Failed to qualify for Corporate Agent (Agent).
6 33 Switched to Drifter (Wanderer).
6 35 Joe Soto do not know what happened to Joe Soto. There is a gap in Joe Soto's memory.
7 35 Failed to qualify for Scientist (Scholar).
7 35 Submitted to the draft.
7 35 Became a Scout (Surveyor).
7 39 Psychologically damaged by Joe Soto's time in the scouts.
8 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Joe Soto accepted an offer of inducements to betray Joe Soto's faith. Gain 290,000 in cash.
9 43 Switched to Drifter (Scavenger).
9 44 Betrayed by a friend. One of Joe Soto's Contacts or Allies betrays Joe Soto, ending Joe Soto's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Entered Merchant Academy with the Business curriculum.
10 46 Made lifelong friends. Gain 3 Allies.
10 46 Dropped out of the merchant academy.
11 46 Continued as Drifter (Scavenger).
11 50 Joe Soto do not know what happened to Joe Soto. There is a gap in Joe Soto's memory.
12 50 Aging Crisis. Owe 40,000 for medical bills.
12 50 Retired at age 50.
12 50 Retired.
12 53 Gained a contact.
13 54 Aging Crisis. Owe 50,000 for medical bills.
13 56 A romantic relationship ends badly. Gain a Rival or Enemy.
14 58 Aging Crisis. Owe 60,000 for medical bills.
14 61 Moved to a new world.
15 62 Aging Crisis. Owe 20,000 for medical bills.
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