Retired Sergeant Josephine Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 62 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 10 (1)11164A
Quiet, Hard Working, Repugnant
 
Skills
Advocate 0
Carouse 0
Diplomat 0
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat 0
Investigate 2
Melee (Grapple) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Broker 01
Merchant Merchant Marine Crewman01
Scholar Physician 01
Noble Diplomat Intern01
Drifter Scavenger 11
Agent Law Enforcement Sergeant24
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Uyuktea' Contact 3 1 6 3 Aslan (F/36)
Uyuktea' gains in power and influence.
Birdie Fields Enemy 0 3 5 1 Vanejenese (F/80)
Birdie Fields is particularly unusual, such as an artificial intelligence or very alien being.
Milo Cole Rival 2 1 0 0 Ne Kraeda ren Kelva (M/14)
Ernestine Enright Ally 6 0 1 3 Murrissi (F/16)
Ernestine Enright is particularly unusual, such as an artificial intelligence or very alien being.
Taylor Clark Enemy 1 2 5 0 Murrissi (F/71)
Relationship becomes more intense. Rival becomes an enemy.
Sylvester Freeman Rival 0 3 1 1 Hanen (M/36)
Vern Hall Rival 1 1 1 2 Pirian (M/56)
Vern Hall’s relationships have begun to affect the character.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 22 Became a Merchant (Broker).
2 23 Make an unexpected connection outside Josephine Shackley's normal circles. Gain a Contact.
3 26 Voluntarily left Broker
3 26 Failed to qualify for Merchant Academy.
3 26 Submitted to the draft.
3 26 Switched to Merchant (Merchant Marine) with the new title Crewman.
3 30 A sudden war destroys Josephine Shackley's trade routes and contacts, forcing Josephine Shackley to flee that region of space.
3 30 Gain rebels as Enemy
4 30 Became a Scholar (Physician).
4 33 A disaster leaves several injured, and others blame Josephine Shackley, forcing Josephine Shackley to leave Josephine Shackley's career. Gain a Rival.
4 33 Severely injured. Owe 5,000 for medical bills.
5 33 Became a Noble (Diplomat) with the new title Intern.
5 34 A disaster or war strikes.
5 34 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6 34 Became a Drifter (Scavenger).
6 37 Drafted into Law Enforcement
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Switched to Agent (Law Enforcement) with the new title Rookie.
7 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 42 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 42 Aging Crisis. Owe 50,000 for medical bills.
8 42 Retired at age 42.
8 42 Continued as Agent (Law Enforcement).
8 46 Rewarded for a successful mission.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Continued as Agent (Law Enforcement).
9 48 Rewarded for a successful mission.
9 50 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Continued as Agent (Law Enforcement).
10 53 Josephine Shackley's work ends up coming home with Josephine Shackley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Josephine Shackley come into conflict with a splinter group Josephine Shackley's own religion which maintains Josephine Shackley's version is the wrong one. Gain 2 Rivals.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired.
12 60 Accused of a crime.
13 61 Aging Crisis. Owe 10,000 for medical bills.
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