Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Lauretta Ahern's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lauretta Ahern fail to help. Gain an Enemy. |
1 |
21 |
Lauretta Ahern have no idea what happened to Lauretta Ahern – they found Lauretta Ahern's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lauretta Ahern's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lauretta Ahern fail to help. Gain an Enemy. |
2 |
23 |
Lauretta Ahern inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Win a prestigious prize for Lauretta Ahern's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Accepted a deal with criminal or other figure under investigation. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Lauretta Ahern come into conflict with a splinter group Lauretta Ahern's own religion which maintains Lauretta Ahern's version is the wrong one. Gain 1 Rivals. |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Severely injured. Owe 15,000 for medical bills. |
10 |
46 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
50 |
Become deeply involved in politics on Lauretta Ahern's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
50 |
Continued as Noble (Administrator). |
11 |
51 |
Inherit a gift from a rich relative. |
11 |
54 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
12 |
54 |
Continued as Noble (Administrator). |
12 |
57 |
Lauretta Ahern reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Lauretta Ahern sponge off Lauretta Ahern's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
58 |
Voluntarily left Administrator |
13 |
58 |
Returned to Drifter (Scavenger). |
13 |
62 |
Lauretta Ahern do not know what happened to Lauretta Ahern. There is a gap in Lauretta Ahern's memory. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired at age 62. |