Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Refuse to abuse Lettie Jack's position for profit. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lettie Jack is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Lettie Jack far from home. |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Lettie Jack far from home. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Became a Citizen (Colonist). |
6 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Lettie Jack faith is shaken. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Voluntarily left Missionary/Humanitarian |
10 |
45 |
Retired. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Victim of a crime. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |