Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Commanding officer takes an interest in Louie Bluit's career. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Louie Bluit is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
5 |
32 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
35 |
Refuse to misuse powers for personal gain. |
5 |
36 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
36 |
Continued as Psion (Psi-Warrrior). |
6 |
39 |
Psionic abilities make Louie Bluit uncomfortable to be around. One contact or ally becomes a rival. |
7 |
40 |
Continued as Psion (Psi-Warrrior). |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Voluntarily left Psi-Warrrior |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Louie Bluit come into conflict with a splinter group Louie Bluit's own religion which maintains Louie Bluit's version is the wrong one. Gain 3 Rivals. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
50 |
Drafted into Courier |
10 |
51 |
Became a Scout (Courier). |
10 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Switched to Drifter (Scavenger). |
11 |
56 |
Attempted a risky adventure and was injured. |
11 |
56 |
Severely injured. Owe 25,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |