Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Mable Barrett's work ends up coming home with Mable Barrett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
A job goes wrong, forcing Mable Barrett to flee off-planet. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
28 |
Moved to a new world. |
4 |
31 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Army Support). |
5 |
33 |
Thrown into a brutal ground war |
5 |
35 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Army (Army Support). |
6 |
38 |
Advanced training in a specialist field |
6 |
39 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
7 |
39 |
Continued as Army (Army Support). |
7 |
43 |
Assigned to an urbanised planet torn by war. |
7 |
43 |
Promoted to Army (Army Support) rank 4 with the new title Sergeant. |
8 |
43 |
Voluntarily left Army Support |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Survived a risky adventure but gained nothing. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Find valuable salvage. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |