Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
34 |
Expose or are involved in a scandal of some sort. |
6 |
34 |
Became a Agent (Intelligence). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
46 |
Advanced training in a specialist field. |
8 |
46 |
Promoted to Agent (Intelligence) rank 3. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
48 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
10 |
50 |
Voluntarily left Intelligence |
10 |
50 |
Failed to qualify for Surveyor (Scout). |
10 |
50 |
Became a Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |