Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
25 |
Suffered a deep tragedy. |
2 |
26 |
Dropped out of the merchant academy. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Became a Psion (Wild Talent). |
4 |
33 |
Refuse to misuse powers for personal gain. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
38 |
Refused to use Margaretta Sutton's psionic powers in an unethical fashion. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Margaretta Sutton join a gambling circle on board. |
6 |
42 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
42 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
42 |
Continued as Navy (Flight). |
7 |
45 |
Vessel participates in a diplomatic mission. |
7 |
46 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
46 |
Continued as Navy (Flight). |
8 |
47 |
During a battle, defeat or victory depends on Margaretta Sutton's actions. The ship suffers severe damage and Margaretta Sutton is blamed for the disaster. Margaretta Sutton is court - martialled and discharged. |
9 |
47 |
Failed to qualify for Artist (Entertainer). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
48 |
Margaretta Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Failed to qualify for Corporate (Citizen). |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
49 |
Attacked by enemies that Margaretta Sutton easily defeat. |
10 |
49 |
Gain Enemy if Margaretta Sutton don't already have one. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Margaretta Sutton secretly provide religious rites for a dying leader or noble, although they do not share Margaretta Sutton's faith. Gain an Ally in the family and a Rival who disagrees with Margaretta Sutton's choice. |
12 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Margaretta Sutton is chosen to represent Margaretta Sutton's faith in a vid show or other highly public forum. |
13 |
61 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |