Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Political upheaval strikes Marsha Godkim's homeworld, and Marsha Godkim is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
5 |
32 |
Voluntarily left Barbarian |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Contact with Government. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
52 |
Voluntarily left Wanderer |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Make an unexpected connection outside Marsha Godkim's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |