Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Continued as Drifter (Scavenger). |
3 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Mathilda Miller do not know what happened to Mathilda Miller. There is a gap in Mathilda Miller's memory. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Broker). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
43 |
Mathilda Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Mathilda Miller faith is shaken. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Mathilda Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
49 |
Nearly killed. Owe 40,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |