Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
Continued as Merchant (Free Trader). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Continued as Merchant (Free Trader). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
36 |
Continued as Merchant (Free Trader). |
5 |
40 |
Gained a contact. |
5 |
40 |
Forced to muster out. |
6 |
40 |
Failed to qualify for Pirate (Rogue). |
6 |
40 |
Became a Drifter (Scavenger). |
6 |
44 |
Betrayed by a friend. One of Mathilde Pandy's Contacts or Allies betrays Mathilde Pandy, ending Mathilde Pandy's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Continued as Drifter (Scavenger). |
7 |
46 |
Find valuable salvage. |
8 |
48 |
Continued as Drifter (Scavenger). |
8 |
51 |
Encounter a Psionic institute. |
8 |
51 |
Tested for psionic powers |
9 |
52 |
Became a Psion (Adept). |
9 |
54 |
Gain a contact outside of normal circles. |
9 |
56 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
10 |
56 |
Continued as Psion (Adept). |
10 |
58 |
Pick up potentially useful information using Mathilde Pandy's psychic powers. |
10 |
60 |
Promoted to Psion (Adept) rank 2. |