Retired 4th Officer Maymie Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 62 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 8 (0)111A48
Self-Reliant, Dirty
 
Skills
Astrogation 0
Broker 1
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Pilot 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Economics) 1
Science (Social Sciences/History) 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Scholar Scientist 22
Scholar Physician 22
Merchant Merchant Marine 4th Officer24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Tara Casey Contact 0 1 0 0 Happrhani (F/70)
Sybil Heriot Contact 2 1 4 0 Sydite (F/55)
Jar Harrison Enemy 0 2 1 3 Halka (M/29)
Millicent Nagle Enemy 0 2 3 3 Happrhani (F/19)
Dominic Forbes Enemy 0 4 1 3 Happrhani (M/29)
Eth Tekab Rival 1 2 3 3 Bwap (F/52)
Eth Tekab has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Maymie Middlemiss spend a great deal of time on the fringes of Charted Space.
1 21 Maymie Middlemiss's ship is damaged, and Maymie Middlemiss have to hitch-hike Maymie Middlemiss's way back across the stars to the nearest scout base.
1 21 Gain 2 Contacts. Gain 3 Enemies.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Scholar (Scientist).
3 29 Make a breakthrough in Maymie Middlemiss's field.
3 29 Promoted to Scholar (Scientist) rank 1.
4 29 Continued as Scholar (Scientist).
4 30 Assigned to work on a secret project for a patron or organisation.
4 33 Promoted to Scholar (Scientist) rank 2.
5 33 Attempted to change assignments.
5 33 Switched to Scholar (Physician) with previous rank.
5 34 An expedition or voyage goes wrong, leaving Maymie Middlemiss stranded in the wilderness.
6 37 Continued as Scholar (Physician).
6 39 Good fortune
6 41 Forced to muster out.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Good fortune
8 45 Continued as Merchant (Merchant Marine).
8 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 49 Continued as Merchant (Merchant Marine).
9 51 Embroiled in legal trouble.
9 53 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Merchant (Merchant Marine).
10 56 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired.
11 58 A romantic relationship ends badly. Gain a Rival or Enemy.
12 60 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙