Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Melba Mills blame Melba Mills's commander. Gain commander as Enemy. |
2 |
20 |
Failed to qualify for Free Trader (Merchant). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Drafted into Flight |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Melba Mills's actions. The ship suffers severe damage and Melba Mills is blamed for the disaster. Melba Mills is court - martialled and discharged. |
4 |
26 |
Returned to Drifter (Scavenger). |
4 |
29 |
Melba Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
31 |
Melba Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
32 |
Betrayed by a friend. One of Melba Mills's Contacts or Allies betrays Melba Mills, ending Melba Mills's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
32 |
Became a Merchant (Free Trader). |
7 |
33 |
Moved to a new world. |
8 |
36 |
Continued as Merchant (Free Trader). |
8 |
37 |
Make an unexpected connection outside Melba Mills's normal circles. Gain a Contact. |
8 |
40 |
Forced to muster out. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Melba Mills retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Opponents of Melba Mills's belief system ambush Melba Mills. |
10 |
45 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired. |
11 |
46 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Amnesia. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |