Retired Hopeful Mertie Mccoy  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 62 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 5 (-1)111345
Ugly, Extreme
 
Skills
Astrogation 0
Athletics (Strength) 1
Carouse 0
Drive 0
Gambler 1
Gun Combat (Archaic) 1
Gunner 0
Heavy Weapons 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Polymers) 1
Profession (Worker/Religion) 1
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Scavenger 13
Marine Ground Assault Marine01
Believer Holy Warrior Hopeful03
Drifter Wanderer 11
Army Infantry Private01
Drifter Barbarian 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Sue Diaz Rival 1 1 4 0 Ziadd (F/50)
Kasaa-pab Rival 2 3 3 1 Bwap (F/23)
Zollie Nisbet Rival 2 3 0 5 Ziadd (M/22)
Thurman Young Enemy 0 5 1 0 Dynchia, Imperium (M/15)
Odie Young Rival 1 0 0 0 Yilean (F/29)
Rhoda Kelly Rival 1 1 1 0 Darmine (F/52)
Rhoda Kelly is particularly unusual, such as an artificial intelligence or very alien being.
August Harrington Rival 1 1 1 0 Ziadd (M/36)
August Harrington is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Mertie Mccoy join a gambling circle on board.
1 22 Forced to muster out.
2 22 Failed to qualify for Colonist (Citizen).
2 22 Became a Drifter (Scavenger).
2 26 Betrayed by a friend. One of Mertie Mccoy's Contacts or Allies betrays Mertie Mccoy, ending Mertie Mccoy's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Failed to qualify for Field Researcher (Scholar).
3 26 Submitted to the draft.
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 30 A mission goes wrong and Mertie Mccoy is stranded behind enemy lines. Ejected from the service.
4 30 Became a Believer (Holy Warrior) with the new title Hopeful.
4 32 Mertie Mccoy have been following false teachings!
5 32 Returned to Drifter (Scavenger).
5 35 Attempted a risky adventure and was wildly successful.
5 36 Forced to continue current assignment.
5 36 Promoted to Drifter (Scavenger) rank 1.
6 36 Continued as Drifter (Scavenger).
6 37 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 37 Returned to Believer (Holy Warrior).
7 38 Mertie Mccoy come into conflict with a splinter group Mertie Mccoy's own religion which maintains Mertie Mccoy's version is the wrong one. Gain 1 Rivals.
8 38 Switched to Drifter (Wanderer).
8 41 Drafted into Infantry
8 42 Promoted to Drifter (Wanderer) rank 1.
9 42 Became a Army (Infantry) with the new title Private.
9 43 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
9 43 Gain rebels as Enemy
10 43 Switched to Drifter (Barbarian).
10 44 Lost eye or limb.
11 44 Aging Crisis. Owe 30,000 for medical bills.
11 44 Retired at age 44.
11 44 Returned to Believer (Holy Warrior).
11 48 Mertie Mccoy come into conflict with a splinter group Mertie Mccoy's own religion which maintains Mertie Mccoy's version is the wrong one. Gain 2 Rivals.
12 48 Aging Crisis. Owe 40,000 for medical bills.
12 48 Retired.
12 49 Betrayal. Convert an Ally into a Rival or Enemy.
13 52 Aging Crisis. Owe 10,000 for medical bills.
13 53 Good fortune.
14 56 Aging Crisis. Owe 10,000 for medical bills.
14 57 Good fortune.
15 60 Aging Crisis. Owe 10,000 for medical bills.
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