Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Mertie Mccoy join a gambling circle on board. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Mertie Mccoy's Contacts or Allies betrays Mertie Mccoy, ending Mertie Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
A mission goes wrong and Mertie Mccoy is stranded behind enemy lines. Ejected from the service. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Mertie Mccoy have been following false teachings! |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
35 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Returned to Believer (Holy Warrior). |
7 |
38 |
Mertie Mccoy come into conflict with a splinter group Mertie Mccoy's own religion which maintains Mertie Mccoy's version is the wrong one. Gain 1 Rivals. |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
41 |
Drafted into Infantry |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Became a Army (Infantry) with the new title Private. |
9 |
43 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
43 |
Gain rebels as Enemy |
10 |
43 |
Switched to Drifter (Barbarian). |
10 |
44 |
Lost eye or limb. |
11 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Returned to Believer (Holy Warrior). |
11 |
48 |
Mertie Mccoy come into conflict with a splinter group Mertie Mccoy's own religion which maintains Mertie Mccoy's version is the wrong one. Gain 2 Rivals. |
12 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
48 |
Retired. |
12 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Good fortune. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
57 |
Good fortune. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |