Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes disastrously wrong due to Mertie Price's commander’s error or incompetence, but Mertie Price survive. |
1 |
19 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes wrong and Mertie Price is stranded behind enemy lines. Ejected from the service. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
31 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
41 |
Find Ancient Technology. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Voluntarily left Barbarian |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Navy (Flight) with the new title Crewman. |
8 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
45 |
Continued as Navy (Flight). |
9 |
48 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |