Retired Senior Crewman Mertie Richey  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 62 F 1 (-2) 2 (-2) 1 (-2) 8 (0) 12 (2) 8 (0)1218C8
Uneven shoulders, Organized
 
Skills
Advocate 1
Animals (Handling) 1
Art (Creative) 0
Astrogation 1
Athletics (Strength) 1
Broker 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Power) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Pilot 0
Profession (Worker/Religion) 1
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Scout Courier Scout13
Scout Explorer Scout11
Citizen Corporate 02
Merchant Merchant Marine Senior Crewman12
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Stephen Mendoza Ally 2 0 1 2 Ronnin (M/42)
Stephen Mendoza is found or reported dead.
Annabell Perez Enemy 0 2 3 0 Ne Kraeda ren Kelva (F/22)
Hiram Phillips Enemy 0 3 4 2 Ronnin (M/47)
Hiram Phillips has life-changing event that creates new responsibilities.
Herman Beley Ally 3 0 2 1 Ronnin (M/48)
Relationship altered.
Melissa Batt Enemy 0 1 2 2 Ronnin (F/26)
Melissa Batt gains in influence.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 22 Continued as Scout (Surveyor).
2 26 Mertie Richey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mertie Richey fail to help. Gain an Enemy.
2 26 Psychologically damaged by Mertie Richey's time in the scouts.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 30 Mertie Richey survey an alien world.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Continued as Scout (Courier).
4 34 Perform an exemplary service for the scouts.
5 34 Continued as Scout (Courier).
5 36 Mertie Richey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mertie Richey fail to help. Gain an Enemy.
5 36 Psychologically damaged by Mertie Richey's time in the scouts.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Explorer) with previous rank.
6 40 Mertie Richey's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
7 42 Became a Citizen (Corporate).
7 43 Political upheaval strikes Mertie Richey's homeworld, and Mertie Richey is caught up in the revolution.
8 46 Continued as Citizen (Corporate).
8 47 Spent time maintaining and using heavy vehicles.
8 50 Forced to muster out.
9 50 Entered Merchant Academy with the Shipboard curriculum.
9 53 Become leader in social movement.
9 53 Gain an Ally and an Enemy.
9 54 Graduated.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Became a Merchant (Merchant Marine) with the new title Crewman.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 55 Risk Mertie Richey's fortune on a possibility lucrative deal and win.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Continued as Merchant (Merchant Marine).
12 62 Aging Crisis. Owe 60,000 for medical bills.
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