Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Myrle Hotty went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Rewarded for a successful mission. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Imperial trade restrictions force Myrle Hotty out of business. |
10 |
52 |
Became a Rogue (Thief). |
10 |
54 |
Involved in a gambling ring. |
11 |
56 |
Continued as Rogue (Thief). |
11 |
59 |
A crime lord considers Myrle Hotty his protégé. |
11 |
60 |
Promoted to Rogue (Thief) rank 1. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |