Myrtice Hicks  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 62 F 2 (-2) 2 (-2) 2 (-2) 7 (0) 9 (1) 2 (-2)222792
Engaging, Touchy
 
Skills
Admin 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Flyer 0
Gun Combat 0
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate15
Rogue Pirate Henchman12
Drifter Wanderer 02
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Silas Odonaghue Ally 5 0 4 0 Geonee (M/47)
Violet Mcdonalid Ally 4 0 6 3 Trexen (F/28)
Relationship redefined. Enemy becomes an ally.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 A new romantic starts. Gain an Ally.
2 22 Continued as Believer (Mainstream Believer).
2 26 A notable academic consults with Myrtice Hicks about a publication or documentary he is working on. Gain a Contact in academia.
3 26 Continued as Believer (Mainstream Believer).
3 27 Myrtice Hicks retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Continued as Believer (Mainstream Believer).
4 33 Myrtice Hicks faith is shaken.
5 34 Continued as Believer (Mainstream Believer).
5 38 Myrtice Hicks is sent to a new community or parish to preach The Word among the poor.
5 38 Forced to muster out.
6 38 Became a Rogue (Pirate) with the new title Lackey.
6 40 Crime pays off. Gain victim as Enemy.
6 42 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
7 42 Continued as Rogue (Pirate).
7 45 Betrayed by a friend. One of Myrtice Hicks's Contacts or Allies betrays Myrtice Hicks, ending Myrtice Hicks's career. That Contact or Ally becomes a Rival or Enemy.
8 45 Became a Drifter (Wanderer).
8 48 Myrtice Hicks do not know what happened to Myrtice Hicks. There is a gap in Myrtice Hicks's memory.
9 48 Failed to qualify for Free Trader (Merchant).
9 48 Switched to Drifter (Scavenger).
9 50 Find valuable salvage.
10 52 Continued as Drifter (Scavenger).
10 55 Myrtice Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 55 Failed to qualify for Merchant Marine (Merchant).
11 55 Returned to Drifter (Wanderer).
11 59 Betrayed by a friend. One of Myrtice Hicks's Contacts or Allies betrays Myrtice Hicks, ending Myrtice Hicks's career. That Contact or Ally becomes a Rival or Enemy.
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