Retired Project Leader Myrtle Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 62 F 1 (-2) 1 (-2) 5 (-1) 11 (1) 2 (-2) 6 (0)115B26
Weepy
 
Skills
Admin 0
Animals (Veterinary) 1
Athletics 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Leadership 4
Mechanic 0
Medic 0
Navigation 1
Persuade 3
Pilot (Spacecraft) 1
Profession (Colonist/Farming) 2
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader34
Scout Explorer 03
Drifter Wanderer 01
Scout Courier 01
 
EducationGraduated
Colonial Upbringing Honors
 
Name Type Affinity Enmity Power Influence Species
Talaoh Ally 0 1 0 3 Aslan (F/36)
An incident occured.
Marcia Allen Ally 2 0 3 5 Yilean (F/59)
Eleanora Shea Ally 1 0 0 5 Happrhani (F/36)
Eleanora Shea has life-changing event that creates new responsibilities.
Rosalee Purcell Enemy 0 2 1 5 Happrhani (F/42)
Jessica Jemmy Contact 1 1 1 2 Halka (F/16)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Made lifelong friends. Gain 2 Allies.
1 26 Left the colonies with honors.
2 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 27 Myrtle Fawns is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
2 30 Forced to continue current assignment.
2 30 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 30 Continued as Believer (Missionary/Humanitarian).
3 32 Myrtle Fawns is sent to a new community or parish to preach The Word among the poor.
3 34 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 34 Continued as Believer (Missionary/Humanitarian).
4 35 Someone more charismatic but less devout than Myrtle Fawns has become Myrtle Fawns's superior.
4 38 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
5 38 Continued as Believer (Missionary/Humanitarian).
5 42 Myrtle Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 42 Became a Scout (Explorer).
6 43 Lost eye or limb. Owe 5,000 for medical bills.
7 46 Continued as Scout (Explorer).
7 48 Myrtle Fawns's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 50 Continued as Scout (Explorer).
8 51 Injured. Fully recovered. Owe 2,500 for medical bills.
9 51 Became a Drifter (Wanderer).
9 55 Severely injured. Owe 2,500 for medical bills.
10 55 Switched to Scout (Courier) with previous rank.
10 57 Spend several years jumping from world to world in Myrtle Fawns's scout ship.
10 59 Forced to muster out.
11 59 Aging Crisis. Owe 60,000 for medical bills.
11 59 Retired at age 59.
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