Retired Sublieutenant Pa-we-ebfe Pape  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 62 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 8 (0)111A98
Conversational, Spiritual, Chiseled jawline
 
Skills
Art (Creative) 0
Athletics (Dexterity) 1
Deception 0
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Language 0
Leadership 1
Mechanic 2
Melee (Blade) 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Navy Engineer/Gunner Sublieutenant2 / 12
Citizen Worker 13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Uihwye Ktaaui Raaul Enemy 0 3 1 2 Aslan (M/13)
Ke-sas Kabpa Enemy 0 4 1 1 Bwap (F/74)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Drifter (Wanderer).
2 26 Pa-we-ebfe Pape run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 30 Vessel participates in a diplomatic mission.
3 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 30 Continued as Navy (Engineer/Gunner).
4 32 Advanced training in a specialist field.
4 34 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 34 Voluntarily left Engineer/Gunner
5 34 Became a Citizen (Worker).
5 36 Pa-we-ebfe Pape's business expands, Pa-we-ebfe Pape's corporation grows, or the colony thrives.
6 38 Continued as Citizen (Worker).
6 40 Pa-we-ebfe Pape gain experience in a technical field as a computer operator or surveyor.
6 42 Forced to continue current assignment.
6 42 Promoted to Citizen (Worker) rank 1.
7 42 Continued as Citizen (Worker).
7 46 Gained a contact.
7 46 Forced to muster out.
8 46 Aging Crisis. Owe 20,000 for medical bills.
8 46 Retired at age 46.
8 46 Retired.
8 49 A new romantic starts. Gain an Ally.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 51 Victim of a crime.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 56 Betrayal. Convert an Ally into a Rival or Enemy.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 62 Accused of a crime.
12 62 Aging Crisis. Owe 10,000 for medical bills.
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