Retired Fighter Pasa-tapa Fea-Se-wa-ab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 62 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 8 (0)111528
Anxious, Straightforward
 
Skills
Admin 1
Animals 0
Broker 1
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Gun Combat (Energy) 1
Mechanic 0
Melee (Grapple) 1
Persuade 3
Pilot (Small Craft) 1
Profession (Colonist) 0
Science (Social Sciences/Belief) 1
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Fighter13
Scout Courier 01
Drifter Barbarian 01
Merchant Free Trader 13
Drifter Scavenger 03
 
Name Type Affinity Enmity Power Influence Species
A-aweb Pe-wetwab Contact 1 1 2 0 Bwap (M/24)
Eep Sae-a Contact 1 1 0 0 Bwap (M/26)
Eep Sae-a loses some of their power base.
Zoe Kuhn Contact 1 2 2 1 Azhanti (F/12)
Gertie Babington Enemy 0 2 1 1 Swanfeh (F/25)
Gertie Babington is in desperate trouble and could use the character’s help.
Orrllersdho Uensong Enemy 0 5 1 5 Vargr, Imperium (F/20)
Kelly Barnes Enemy 0 2 1 1 Dynchia (F/58)
Aeb Aba Contact 3 1 0 5 Bwap (M/59)
Lincoln Prescott Ally 5 0 0 3 Dynchia, Imperium (M/38)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Pasa-tapa Fea-Se-wa-ab faith is shaken.
2 22 Continued as Believer (Holy Warrior).
2 26 Opponents of Pasa-tapa Fea-Se-wa-ab's belief system ambush Pasa-tapa Fea-Se-wa-ab.
2 26 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
3 26 Became a Scout (Courier).
3 30 Pasa-tapa Fea-Se-wa-ab's ship is damaged, and Pasa-tapa Fea-Se-wa-ab have to hitch-hike Pasa-tapa Fea-Se-wa-ab's way back across the stars to the nearest scout base.
3 30 Gain 3 Contacts. Gain 3 Enemies.
4 30 Became a Drifter (Barbarian).
4 34 Betrayed by a friend. One of Pasa-tapa Fea-Se-wa-ab's Contacts or Allies betrays Pasa-tapa Fea-Se-wa-ab, ending Pasa-tapa Fea-Se-wa-ab's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Merchant (Free Trader).
5 35 A good deal ensures Pasa-tapa Fea-Se-wa-ab is living the high life for a few years.
5 38 Promoted to Merchant (Free Trader) rank 1.
6 38 Continued as Merchant (Free Trader).
6 40 Make an unexpected connection outside Pasa-tapa Fea-Se-wa-ab's normal circles. Gain a Contact.
7 42 Continued as Merchant (Free Trader).
7 46 Imperial trade restrictions force Pasa-tapa Fea-Se-wa-ab out of business.
8 46 Switched to Drifter (Scavenger).
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Drifter (Scavenger).
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Continued as Drifter (Scavenger).
10 56 Betrayed by a friend. One of Pasa-tapa Fea-Se-wa-ab's Contacts or Allies betrays Pasa-tapa Fea-Se-wa-ab, ending Pasa-tapa Fea-Se-wa-ab's career. That Contact or Ally becomes a Rival or Enemy.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Returned to Believer (Holy Warrior).
11 60 Pasa-tapa Fea-Se-wa-ab is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 60 Aging Crisis. Owe 10,000 for medical bills.
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