Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
30 |
Spent time mastering mind and body. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
36 |
Experimented on by a corporation, government, or other organisation |
6 |
36 |
Became a Rogue (Thief). |
6 |
39 |
Ray Spencer spend months in the dangerous criminal underworld. |
6 |
40 |
Promoted to Rogue (Thief) rank 1. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
42 |
Betrayed by a friend. One of Ray Spencer's Contacts or Allies betrays Ray Spencer, ending Ray Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Promoted to Rogue (Thief) rank 2. |
8 |
44 |
Voluntarily left Thief |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
47 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Became a Prisoner (Thug). |
9 |
50 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
53 |
Persecuted by a prison gang. |
11 |
56 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
57 |
Disgraced. Word of Ray Spencer's criminal past reaches Ray Spencer's homeworld. |